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- > It just came to my mind that after a DOOM WAD viewer and (2D GEM) editor
- > have been done, they might be used on 3D spatial visualizations (interior
- > design etc.) in addition to games.
- >
- > Is the WAD format & viewer flexible enough for this (I don't have Falcon
-
- Well, if you don't have too high expectations, the DOOM engine can indeed
- be used for such things. The inability to have things on top of each
- other (you can only set the floor and ceiling heights) is rather limiting,
- though. The usual DOOM textures are probably not something you'd like to
- have on your walls either. ;-)
-
- That said, a friend of mine has created a WAD which is at least a fairly
- good model of our floor in the students' hostel where I lived until recently.
- If I can convince him to polish it up a little, I'll put it up for
- download so you can all visit my old room. ;-)
-
- --
- Chalmers University | Why are these | e-mail: d8klojo@dtek.chalmers.se
- of Technology | .signatures | rand@cd.chalmers.se
- | so hard to do | WWW/ftp: rand.thn.htu.se
- Gothenburg, Sweden | well? | (MGIFv5, QLem, BAD MOOD)
-
-